Message boards : Multicore CPUs : YDL/BOINC manager problem
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I installed the full version of YDL found on the front page in hopes of getting away from the problems with the USB Build. Of course this did not help, in fact I now have completely different problems. | |
ID: 775 | Rating: 0 | rate: / Reply Quote | |
I installed the full version of YDL found on the front page in hopes of getting away from the problems with the USB Build. Of course this did not help, in fact I now have completely different problems. has described in my post... http://www.ps3grid.net/forum_thread.php?id=153 ...I have the same problems runnin a newer version of YDL (5.0.2). After processing the first work unit, after a reboot, now boinc works more or less for 13 minutes and then the task goes in defunct/zombie. No way to complete a single work unit anymore... Anyone as some hints? Thanks a lots... | |
ID: 778 | Rating: 0 | rate: / Reply Quote | |
has described in my post... I still do not know how to force BOINC to open at startup (not boot, just when the \"desktop\" comes into view). I basically go into the file system and physically start BOINC and all goes well. On a side note. Every so often, especially when switching to YoYo from PS3GRID, the CPU usage for YoYo dives down to below the typical 150-170% as seen in TOP. It shows about 4-6 instances of YoYo running (but the same WU) and each has roughly 25 to 45% CPU. After switching back to PS3GRID CPU usage never goes above 99%. After reboot, PS3GRID starts and it is back to ~150%. The tricky part is, these WU for both projects remain in memory after the switch even though my preference is to take them out of memory after the switch. Something going on here? Tim | |
ID: 780 | Rating: 0 | rate: / Reply Quote | |
has described in my post... Try to upgrade YDL from internet as I have done. There is an utility in \"System-Tools\". Aftere this BOINC should run correctly... | |
ID: 825 | Rating: 0 | rate: / Reply Quote | |
Message boards : Multicore CPUs : YDL/BOINC manager problem