Advanced search

Message boards : Graphics cards (GPUs) : combining gpugrid and world community grid (5.10 client)

Author Message
legolas
Send message
Joined: 1 Sep 08
Posts: 1
Credit: 94,496,940
RAC: 0
Level
Thr
Scientific publications
watwatwat
Message 1999 - Posted: 1 Sep 2008 | 22:31:16 UTC

I'm cpu-crunching for the world community grid project, which advises the boinc 5.10 clinet. And I'd like to see gpugrid in action... Is there any way to combine the two? Can I just install the 6.x boinc client next to it? Does it make sense (will gpugrid leave any cpu time?).

Profile Nightlord
Avatar
Send message
Joined: 22 Jul 08
Posts: 61
Credit: 5,461,041
RAC: 0
Level
Ser
Scientific publications
watwatwatwatwat
Message 2000 - Posted: 1 Sep 2008 | 22:44:32 UTC - in response to Message 1999.

I'm cpu-crunching for the world community grid project, which advises the boinc 5.10 clinet. And I'd like to see gpugrid in action... Is there any way to combine the two? Can I just install the 6.x boinc client next to it? Does it make sense (will gpugrid leave any cpu time?).



Yes, you can do this, no problem.

I have at least one other project on my GPU enabled boxes. Simply install 6.3.10 over the top of the existing Boinc installation. Your existing projects will crunch away as normal. If your machine has the correct hardware you can then connect and crunch on GPU grid too.

Be advised that the GPU grid application takes a full CPU core, so a quad core will crunch 3 other normal WU and a dual core one other standard WU. If you are running on a single core, Boinc should schedule as normal, but I can't confirm that to be the case as I don't have any single core crunchers on GPU grid. Either way, your project cache may take a few days to settle down, the scheduler being rather erratic at first.

____________

Jonathan Figdor
Send message
Joined: 8 Sep 08
Posts: 14
Credit: 425,295,955
RAC: 0
Level
Gln
Scientific publications
watwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwat
Message 2189 - Posted: 8 Sep 2008 | 6:18:35 UTC - in response to Message 2000.

I'm cpu-crunching for the world community grid project, which advises the boinc 5.10 clinet. And I'd like to see gpugrid in action... Is there any way to combine the two? Can I just install the 6.x boinc client next to it? Does it make sense (will gpugrid leave any cpu time?).



Yes, you can do this, no problem.

I have at least one other project on my GPU enabled boxes. Simply install 6.3.10 over the top of the existing Boinc installation. Your existing projects will crunch away as normal. If your machine has the correct hardware you can then connect and crunch on GPU grid too.

Be advised that the GPU grid application takes a full CPU core, so a quad core will crunch 3 other normal WU and a dual core one other standard WU. If you are running on a single core, Boinc should schedule as normal, but I can't confirm that to be the case as I don't have any single core crunchers on GPU grid. Either way, your project cache may take a few days to settle down, the scheduler being rather erratic at first.


Is there a way for my quad to crunch 4 units AND have the graphics card doing 1?

Profile Venturini Dario[VENETO]
Send message
Joined: 26 Jul 08
Posts: 44
Credit: 4,832,360
RAC: 0
Level
Ala
Scientific publications
watwatwatwatwatwatwatwat
Message 2190 - Posted: 8 Sep 2008 | 6:49:17 UTC - in response to Message 2189.

I'm cpu-crunching for the world community grid project, which advises the boinc 5.10 clinet. And I'd like to see gpugrid in action... Is there any way to combine the two? Can I just install the 6.x boinc client next to it? Does it make sense (will gpugrid leave any cpu time?).



Yes, you can do this, no problem.

I have at least one other project on my GPU enabled boxes. Simply install 6.3.10 over the top of the existing Boinc installation. Your existing projects will crunch away as normal. If your machine has the correct hardware you can then connect and crunch on GPU grid too.

Be advised that the GPU grid application takes a full CPU core, so a quad core will crunch 3 other normal WU and a dual core one other standard WU. If you are running on a single core, Boinc should schedule as normal, but I can't confirm that to be the case as I don't have any single core crunchers on GPU grid. Either way, your project cache may take a few days to settle down, the scheduler being rather erratic at first.


Is there a way for my quad to crunch 4 units AND have the graphics card doing 1?


Not yet

Jonathan Figdor
Send message
Joined: 8 Sep 08
Posts: 14
Credit: 425,295,955
RAC: 0
Level
Gln
Scientific publications
watwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwat
Message 2191 - Posted: 8 Sep 2008 | 6:51:57 UTC - in response to Message 2190.

I'm cpu-crunching for the world community grid project, which advises the boinc 5.10 clinet. And I'd like to see gpugrid in action... Is there any way to combine the two? Can I just install the 6.x boinc client next to it? Does it make sense (will gpugrid leave any cpu time?).



Yes, you can do this, no problem.

I have at least one other project on my GPU enabled boxes. Simply install 6.3.10 over the top of the existing Boinc installation. Your existing projects will crunch away as normal. If your machine has the correct hardware you can then connect and crunch on GPU grid too.

Be advised that the GPU grid application takes a full CPU core, so a quad core will crunch 3 other normal WU and a dual core one other standard WU. If you are running on a single core, Boinc should schedule as normal, but I can't confirm that to be the case as I don't have any single core crunchers on GPU grid. Either way, your project cache may take a few days to settle down, the scheduler being rather erratic at first.


Is there a way for my quad to crunch 4 units AND have the graphics card doing 1?


Not yet


Which will produce more credit, 4 cores of Q6600 CPU @ 2.9 ghz or 3 cores at 2.9 ghz + 1 Nvidia 8800 GT 512

FeuerKater
Avatar
Send message
Joined: 27 Aug 08
Posts: 9
Credit: 900,439
RAC: 0
Level
Gly
Scientific publications
watwat
Message 2192 - Posted: 8 Sep 2008 | 7:26:26 UTC - in response to Message 2189.

Is there a way for my quad to crunch 4 units AND have the graphics card doing 1?


only under MS Vista & Folding @ Home ;) there is only GPU Power 4 Crunching ... or you by an dualQuadsystem ... then u have many more Cores 2 Crunch ;) :) :)

____________

ExtraTerrestrial Apes
Volunteer moderator
Volunteer tester
Avatar
Send message
Joined: 17 Aug 08
Posts: 2705
Credit: 1,311,122,549
RAC: 0
Level
Met
Scientific publications
watwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwatwat
Message 2193 - Posted: 8 Sep 2008 | 7:37:02 UTC - in response to Message 2191.

Which will produce more credit, 4 cores of Q6600 CPU @ 2.9 ghz or 3 cores at 2.9 ghz + 1 Nvidia 8800 GT 512


Definitely the last option.

MrS
____________
Scanning for our furry friends since Jan 2002

javaman
Send message
Joined: 16 Nov 10
Posts: 1
Credit: 815,885
RAC: 0
Level
Gly
Scientific publications
watwatwatwatwat
Message 20473 - Posted: 19 Feb 2011 | 15:46:46 UTC - in response to Message 2191.

I know this asked a long time ago by the original author, but other people may still be asking.

Will your GPU give more credit than your CPU with one less core running?
It depends on your GPU, how many cores it has (CUDA cores, streams, pipelines: the GPU manufacturers keep changing the name). Number of cores * MHz = MIPS
For instance a
Nvidia 8800 GT: 112 cores @ 600MHz 67200
Nvidia GT 240: 96 cores @ 550MHz 52800
Nvidia GTX 280: 240 cores @ 600MHz 144000
Nvidia GTX 480: 480 cores @ 700MHz 336000

Quad core: 4 cores @ 3000MHz 12000
Dual core: 2 cores @ 3000Mhz 6000

See how even at those relatively low clock speeds, those GPUs with a load of cores can do some real work. So you lose a few thousand MIPS, with one core of the CPU busy handling the I/O, scheduling, logic, etc. for the GPU. But even an older or low end gaming GPU will add MPIS an order of magnitude higher.
CPU alone = 12000
CPU+GPU 3c @ 3000MHZ + 96c @ 550MHZ = 9000 + 52800 = 61800.

Post to thread

Message boards : Graphics cards (GPUs) : combining gpugrid and world community grid (5.10 client)

//