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Message 4262 - Posted: 12 Dec 2008 | 8:54:34 UTC

I've run 45 tasks now without error, or any other problems. Last night I started getting this appear in BOINC manager running 6.4.2.

12/12/2008 08:23:55|GPUGRID|Message from server: No work sent
12/12/2008 08:23:55|GPUGRID|Message from server: Full-atom molecular dynamics on Cell processor is not available for your type of computer.
12/12/2008 08:23:55|GPUGRID|Message from server: (won't finish in time) BOINC runs 43.9% of time, computation enabled 98.3% of that


So, last night I upgraded to 6.4.5 to see if this would fix the problem, but I'm still getting the same messages.

I'm running Win XP Pro 32-bit, Q9450 @3.4GHz, GTX 260 OC, WUs take a little under 6hrs, I usually complete 2 or 3 a day. I still have one task running which should complete in ~1hr. Hopefully it will give me another when this one finishes.

I'll keep you posted.


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Message 4263 - Posted: 12 Dec 2008 | 8:59:07 UTC - in response to Message 4262.

I'm getting this as well across a couple of hosts. I did have some odd DCF values which now seem to have started to rectify.
I got more work by suspending all other projects on the PC and then manually updating GPUGrid .... when I got my allocation, I restarted the other work. GPU WUs run normally - they don't wait - when I have some.
It doesn't feel like I have a reliable work flow at the moment somewhere between client & application without manual intervention.

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Message 4264 - Posted: 12 Dec 2008 | 9:16:21 UTC - in response to Message 4263.

I'm getting this as well across a couple of hosts. I did have some odd DCF values which now seem to have started to rectify.
I got more work by suspending all other projects on the PC and then manually updating GPUGrid .... when I got my allocation, I restarted the other work. GPU WUs run normally - they don't wait - when I have some.
It doesn't feel like I have a reliable work flow at the moment somewhere between client & application without manual intervention.



Great, thanks Burdett.

I manually suspended all other work, reduced cache to 0.2 days and manually updated GPUgrid. I then got another task. I can safely go off to work for a few hours now although, I hope I don't have to do this every time I need a new WU.


Mark



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Message 4265 - Posted: 12 Dec 2008 | 9:35:55 UTC - in response to Message 4264.

...... under 6 hours on that Black Edition - that's good going.

P.

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Message 4266 - Posted: 12 Dec 2008 | 10:00:29 UTC - in response to Message 4265.


...... under 6 hours on that Black Edition - that's good going.



Think I average around 5.85hrs although the last one ran to 6.4hrs.

700MHz core linked to shader @1475MHz, 1200MHz memory clock. Only problem is they don't sell them anymore, so I can't get a pair ;)

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Message 4267 - Posted: 12 Dec 2008 | 12:01:54 UTC - in response to Message 4266.

.... you sure? I bought a second at eBuyer last week - although they don't have any at the moment - Dabs are showing them in stock although at £252 (ouch). Great cards.

P.

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Message 4268 - Posted: 12 Dec 2008 | 13:03:37 UTC - in response to Message 4263.
Last modified: 12 Dec 2008 | 13:07:28 UTC

Thanks, Burdett, for the tip.

The workaround did it here, too, I'm using BOINC client version 6.3.21 for windows_x86_64 and a GeForce GTX 260.

However, this message (and its sudden appearence) is a bit odd. I remember I got the same message once when I attached to the project with a pc with no compatible coprocessor at all. I also noticed that the communication delay is something slightly below 24 hrs, so my PC would only poll once a day without forcing it manually. Furthermore, I got only 1 workunit and not 2 on my dualcore as before.

When I poll manually after receiving one workunit (and after starting the other cpu-bound project, currently ABC@home, again) I'm getting now the message:


12.12.2008 13:46:52|GPUGRID|Message from server: No work sent
12.12.2008 13:46:52|GPUGRID|Message from server: (won't finish in time) BOINC runs 99.8% of time, computation enabled 100.0% of that


When I suspend the cpu-bound project and keep the first GPUGRID workunit running, then I receive a second workunit from GPUGRID and after that was received I'm getting the usual message again that the per-cpu-limit was reached:


12.12.2008 13:52:53|GPUGRID|Message from server: No work sent
12.12.2008 13:52:53|GPUGRID|Message from server: (reached per-CPU limit of 1 tasks)


After receiving two GPUGRID workunits and restarting the cpu-bound project again - funny enough - I'm still getting the message about reaching the per-cpu-limit without any ~24 hrs. polling delay.

Well, now crunching two ABC and one GPUGRID unit again, for the time being.

Seems the project team changed something on the server side, so just for the records: "It does not work well, could you please take a look again, folks?" Thank you.

Regards
Alex

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Message 4269 - Posted: 12 Dec 2008 | 14:32:53 UTC - in response to Message 4268.


Yes, as mentioned in the other forum thread "BOINC 6.4.5 released....", the DCF seems to be way out. When I downloaded a WU, BOINC manager said 9.30hrs to completion which I thought didn't seem to bad, but, as soon as it started, it jumped to 180hrs. Hopefully this will correct itself fairly quickly and then work will flow a lot smoother.

@Burdett: You are right they seem to back in stock. More expensive now though.



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Message 4271 - Posted: 12 Dec 2008 | 19:17:28 UTC - in response to Message 4269.

The server should be now ignoring dcf for the time being.
I will reuse it in a couple of weeks when things are stabilized.
Let me know if the situation improves.

gdf

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Message 4273 - Posted: 12 Dec 2008 | 22:49:03 UTC - in response to Message 4271.

The server should be now ignoring dcf for the time being.
I will reuse it in a couple of weeks when things are stabilized.
Let me know if the situation improves.

gdf

OK

It has started to drop from the 100.

Last check shows DCF at 99.011805. I will leave my host 6133 untouched, so as it can be monitored to see if it corrects back to near 1. Although it will be slow as it takes 16 hours per task. I will check again before I leave on vacation, in about 5 days, then it has 10 days to run untouched.

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Message 4274 - Posted: 12 Dec 2008 | 23:48:37 UTC - in response to Message 4273.

What is now the estimated time when a Wu start?

gdf

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Message 4277 - Posted: 13 Dec 2008 | 7:27:59 UTC - in response to Message 4274.
Last modified: 13 Dec 2008 | 7:28:49 UTC

On my i7 with 2x260's estimated time at download now shows as 259 hours. This has 'dropped' from 278 hours over the past 5 or 6 WUs returned. If this is the pace of correction by WU return then this isn't going to rectify anytime soon - and this particular host normally returns 7 or 8 WUs a day.

P.

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Message 4278 - Posted: 13 Dec 2008 | 9:09:08 UTC - in response to Message 4277.


I think my last WU dropped a little over 2hrs from the previous one: from 180hrs to ~178hrs. At this rate it will be weeks for me before it corrects itself.

Is there no way to manually set the estimated time to say 16hrs or 20hrs and then let the DCF correct from there? That would take into account users with slower cards and still benefit those with faster ones.


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Message 4281 - Posted: 13 Dec 2008 | 10:02:54 UTC
Last modified: 13 Dec 2008 | 10:03:17 UTC

Do not do this if you are not comfortable editing xml. Any errors may trash your Boinc installation - Use at your own risk!

Manual adjustment of the dcf is not advised, but it is possible:

https://setisvn.ssl.berkeley.edu/beta/forum_thread.php?id=1308

Substitute the references to Seti Beta for GPUGrid



/edit: a WU running on a 8800GT started with 1375hrs to completion, using the above method, I returned it to 14hrs.
____________

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Message 4286 - Posted: 13 Dec 2008 | 11:31:28 UTC - in response to Message 4281.
Last modified: 13 Dec 2008 | 11:32:06 UTC

Tried it on one host - got the estimated time down to about 14 hours - which I thought seemed a reasonable start time to let it correct/refine itself from .... subsequent requests for work are now greeted with the 'no work for your tye of computer and work won't finish in time' message as above.

Any ideas as to why?

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Message 4287 - Posted: 13 Dec 2008 | 11:38:03 UTC

.... take it all back. After a couple of false starts work does again flow. Thanks Nightlord - great tip.

Mark, you should try this.....

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Message 4288 - Posted: 13 Dec 2008 | 12:49:36 UTC - in response to Message 4287.

.... take it all back. After a couple of false starts work does again flow. Thanks Nightlord - great tip.

Mark, you should try this.....


Yes, thanks Nightlord, it worked a treat.

Took me a few attempts to get it down to a reasonable level. Now estimated time is at 10.5hrs. I'll leave it there for now and see how it goes.


Mark


As previously stated: anyone not confident with editing the client_state.xml, please make sure that you know what you are doing before attempting this.

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Message 4289 - Posted: 13 Dec 2008 | 14:26:53 UTC - in response to Message 4286.

.... subsequent requests for work are now greeted with the 'no work for your tye of computer and work won't finish in time' message as above.

Any ideas as to why?


I've noticed that too. The problem seems to be that BOINC treats GPU like any other project when it is working out its work buffer. To see this for yourself take a computer running just one project (not GPU) and check the work buffer in the project tab on Boincview. Now connect GPU to that computer. The work buffer will double (assuming the resource share for both projects is the same).

The solution (pending any change to BOINC code) is to adjust your maintain enough work parameters down or possiblly fiddle with the resource share (I've not tried that with GPU yet).

Phoneman1

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Message 4290 - Posted: 13 Dec 2008 | 14:43:37 UTC - in response to Message 4289.

.... subsequent requests for work are now greeted with the 'no work for your tye of computer and work won't finish in time' message as above.

Any ideas as to why?


I've noticed that too. The problem seems to be that BOINC treats GPU like any other project when it is working out its work buffer. To see this for yourself take a computer running just one project (not GPU) and check the work buffer in the project tab on Boincview. Now connect GPU to that computer. The work buffer will double (assuming the resource share for both projects is the same).

The solution (pending any change to BOINC code) is to adjust your maintain enough work parameters down or possiblly fiddle with the resource share (I've not tried that with GPU yet).

Phoneman1


Phoneman1 that doesn't work either.....manually changing the rdcf got me 2 tasks for the moment but thereafter get the message won't finish in time...I have ample std and ltd to be able to keep a 4 task cache on a quad but until they fix the BOINC client and/or the task est time my boxes will run out of work unless constantly babysat which can't happen....the 24hour back-off time increases the chances of idle time :(

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Message 4291 - Posted: 13 Dec 2008 | 15:22:43 UTC - in response to Message 4290.


that doesn't work either.....manually changing the rdcf got me 2 tasks for the moment but thereafter get the message won't finish in time...I have ample std and ltd to be able to keep a 4 task cache on a quad but until they fix the BOINC client and/or the task est time my boxes will run out of work unless constantly babysat which can't happen....the 24hour back-off time increases the chances of idle time :(


I've just been fiddling the resource share between two projects - looks as if it is just going to shift the problem to the other project. Reducing the mainatin enough work time helped me, but if you only have 4 tasks in your queue there doesn't seem much to cut.....Guess we're still waiting on another Boinc change:-(

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Message 4292 - Posted: 13 Dec 2008 | 15:52:15 UTC - in response to Message 4291.
Last modified: 13 Dec 2008 | 15:53:08 UTC

........ it was good whilst it lasted - managed to 'fill-up' on WUs .... but the last 2 are now showing estimates of 297hrs.... DCF has gone back up to 28.xxxxxx.
At what point is the DCF set in the client and by what?

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Message 4294 - Posted: 13 Dec 2008 | 16:33:58 UTC - in response to Message 4292.

I've got an empty cache and still cannot get any WU. Does anybody else have this problem?

13/12/2008 11:29:09|GPUGRID|Message from server: No work sent
13/12/2008 11:29:09|GPUGRID|Message from server: Full-atom molecular dynamics on Cell processor is not available for your type of computer.
13/12/2008 11:29:09|GPUGRID|Message from server: Full-atom molecular dynamics for Cell processor is not available for your type of computer.

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Message 4295 - Posted: 13 Dec 2008 | 16:40:58 UTC - in response to Message 4290.

I have ample std and ltd to be able to keep a 4 task cache on a quad but until they fix the BOINC client and/or the task est time my boxes will run out of work unless constantly babysat which can't happen....the 24hour back-off time increases the chances of idle time :(


that 24 hour backoff is (beneath DCF) the biggest problem right now.

brilliant idea to put every host not beeing babysitted asleep.. :(

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Message 4296 - Posted: 13 Dec 2008 | 16:53:49 UTC

The same problem here. Without manually updating my PCs are very fast without work. I'm really enthusiastic at the start of the project and purchased 6 big graphic cards, but at the moment I'm really frustrated. Since the version 6.3.19 I can't see any enhancement. It's much more important to feed the 8800GT up to GTX260²/GTX280 with enough work then satisfy the user with the 8500GT. Better 3 WUs in reserve than no WU for a half day on this fast cards.
____________

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Message 4297 - Posted: 13 Dec 2008 | 16:58:09 UTC - in response to Message 4296.

I am trying to contact Anderson to see how to fix this.

GDF

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Message 4298 - Posted: 13 Dec 2008 | 17:51:51 UTC - in response to Message 4297.
Last modified: 13 Dec 2008 | 17:52:22 UTC

........ Thanks GDF.

I see the number of WUs in progress is dropping steadily - at least I think it is, unless the past few days have been uncharacteristically high. Which I guess is hosts running dry.

On a plus note - my son's PS3 happily bumbles along without need of intervention (until he wants to use it!).

At some future stage could we see a differentiation on the Server Status page between PS3 and GPU work?

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Message 4299 - Posted: 13 Dec 2008 | 17:59:36 UTC - in response to Message 4298.

Yes, we will differentiate server status.

I have reverted the server code to two days ago to see if things improves.
But still the workunits are requesting more flops than before.

GDF.

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Message 4301 - Posted: 13 Dec 2008 | 18:04:30 UTC

It's a strange one.
Can you do anything about the 24 hour back off that accompanies the messages?

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Message 4302 - Posted: 13 Dec 2008 | 18:17:49 UTC - in response to Message 4301.

Probably not.

gdf

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Message 4303 - Posted: 13 Dec 2008 | 18:19:54 UTC - in response to Message 4302.

I have reverted the workunits to values just a bit higher than before the changes.
Hopefully, we will be able to normalize to the correct ones slowly during the next weeks. In one go, it does nor work.

Let's see if we are back to normal now.
gdf

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Message 4305 - Posted: 13 Dec 2008 | 19:11:31 UTC

Still getting the following message. It then backs off for 24 hrs and my comp goes idle. Lucky for me wu's take a day of crunching, but I'm still idle for 4hrs. DCF has been manually set to 1.0.

14/12/2008 6:03:14 AM|GPUGRID|Sending scheduler request: To fetch work. Requesting 112428 seconds of work, reporting 0 completed tasks
14/12/2008 6:03:19 AM|GPUGRID|Scheduler request completed: got 0 new tasks
14/12/2008 6:03:19 AM|GPUGRID|Message from server: No work sent
14/12/2008 6:03:19 AM|GPUGRID|Message from server: Full-atom molecular dynamics for Cell processor is not available for your type of computer.
14/12/2008 6:03:19 AM|GPUGRID|Message from server: Full-atom molecular dynamics on Cell processor is not available for your type of computer.
14/12/2008 6:03:19 AM|GPUGRID|Message from server: (won't finish in time) BOINC runs 99.9% of time, computation enabled 100.0% of that

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Message 4308 - Posted: 13 Dec 2008 | 19:53:45 UTC - in response to Message 4305.

How much is the estimated time when your wu start?
I have checked on the server and your dcf is close to 1, so it should be fine.

GDF

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Message 4337 - Posted: 14 Dec 2008 | 19:24:37 UTC

Estimated wu time was only 4hrs with a dcf of 1. Things appear to have come good now. I have 4 wu's in the cache.

I'm now seeing wu's that only claim 2435 credits vs 3232.

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Message 4338 - Posted: 14 Dec 2008 | 19:42:42 UTC - in response to Message 4337.

nothing good now - just got a fresh WU - estimated runtime for a 260: 1901 hours.

this is going to be a reasonable attempt for gaining that fubar@home badge. :(

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Message 4341 - Posted: 14 Dec 2008 | 20:11:29 UTC - in response to Message 4338.

reset project please.

gdf

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