Message boards : News : New VIL workunits
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Hi, | |
ID: 29895 | Rating: 0 | rate: / Reply Quote | |
Not a very encouraging start, I'm afraid: | |
ID: 29899 | Rating: 0 | rate: / Reply Quote | |
Same here: | |
ID: 29906 | Rating: 0 | rate: / Reply Quote | |
Just errored another of these. I can't see any sign of successful running for WUs 4446163 - 4446196 inclusive: most have that Too many errors (may have bug) already. | |
ID: 29924 | Rating: 0 | rate: / Reply Quote | |
Sorry guys my fault at the time of submission. That's why I have run just a few. | |
ID: 29928 | Rating: 0 | rate: / Reply Quote | |
Got a long one called SDOERR in the queue. What about these? | |
ID: 29931 | Rating: 0 | rate: / Reply Quote | |
These are mine. We require some more simulations for one of our previously simulated systems (2HDQ, ligand binding) to get more accurate calculations. | |
ID: 29932 | Rating: 0 | rate: / Reply Quote | |
These are mine. We require some more simulations for one of our previously simulated systems (2HDQ, ligand binding) to get more accurate calculations. Great, will let you know, processing it now :D | |
ID: 29933 | Rating: 0 | rate: / Reply Quote | |
Sorry guys my fault at the time of submission. That's why I have run just a few. Got one of the new ones on host 43404. It's running, but slow: 10% after 46 minutes implies it's on course for 7 hours 30 minutes plus - that's more than twice the time of a typical NATHAN_RPS1 | |
ID: 29939 | Rating: 0 | rate: / Reply Quote | |
These are mine. We require some more simulations for one of our previously simulated systems (2HDQ, ligand binding) to get more accurate calculations. Update: running fine, using a full cpu core and gpu core, just as a Nathan unit. Expecting something like 8 hrs on a GTX690 core. | |
ID: 29945 | Rating: 0 | rate: / Reply Quote | |
Home run with I3R1-GIANNI_VIL1-0-3-RND0291 | |
ID: 29947 | Rating: 0 | rate: / Reply Quote | |
Perfect unit Stefan: | |
ID: 29951 | Rating: 0 | rate: / Reply Quote | |
Well, I don't deserve the credit since it was Paola who originally set up the simulations and not me :D I am simply re-sending them. | |
ID: 29953 | Rating: 0 | rate: / Reply Quote | |
I'm running 2 right now, both on GTX680's (just started) and the GPU's are at 97% while the memory controllers are polling 37%. That's the highest I've ever seen on any of my video cards, it will be interesting to see how close she managed to get the CPU and GPU run times. I think NATHAN has that one in the bag right now. | |
ID: 29955 | Rating: 0 | rate: / Reply Quote | |
I finished my first SDOERR, it took 7 hours 12 minutes on a GTX680. The uploads are pretty big, 135MB for this one, I remember the last time they were this big, we had a "<max_nbytes>" issue. | |
ID: 29964 | Rating: 0 | rate: / Reply Quote | |
Hi, I’m running a Short queue GIANNI_VIL1 WU’s now on my GTX650TiBoost: With 5 CPU threads in use by CPU WU’s the GPU use was 86%. With all CPU WU’s suspended it rose to 90%. Similarly GPU power was 91%. This is lower than the Nathan WU’s (97% power/96% GPU use without CPU WU's running). The WU only uses 146MB GDDR. The 650TiBoost is still using a OC of 1215MHz/3110MHz. Memory Controller at 20 to 21% The GIANNI_VIL1 WU reached 5% in 19min 3sec, suggesting that run time would be ~22860sec (6h 35min). That’s about the same as one of Nate’s WU’s. For a mid-range GPU 6 to 7h seems about right for short WU's. Unfortunately the WU, and a string of others all crashed. I've reset the GPU to stock, but it's getting pulled anyway. - SDOERR_2HDQc 135MB. Are these using the old compression method? ____________ FAQ's HOW TO: - Opt out of Beta Tests - Ask for Help | |
ID: 29968 | Rating: 0 | rate: / Reply Quote | |
Yes, apparently since we used the old simulation files they were configured to produce the old file type. I apologize. Tomorrow morning I will probably cancel the rest and resend them with the new smaller filetype. | |
ID: 29973 | Rating: 0 | rate: / Reply Quote | |
My recent tasks (660 Ti): | |
ID: 29974 | Rating: 0 | rate: / Reply Quote | |
These are mine. We require some more simulations for one of our previously simulated systems (2HDQ, ligand binding) to get more accurate calculations. I have one that's 3 hours in and another in cache. Will let you know. GPU @97%, memory @43% with 6 CPU (yoyo muon) tasks running along side. ____________ | |
ID: 29977 | Rating: 0 | rate: / Reply Quote | |
I also got a 2HDQ task on my old rusty trusty GTX480, that is probably going to take 11-12 hours to compete :D. | |
ID: 29981 | Rating: 0 | rate: / Reply Quote | |
Very good throuhput 98-99% gpu load 31% memory load even with enabled cpu tasks. 135k credits for 11,3 hours on 570 cards. Great units :) | |
ID: 29991 | Rating: 0 | rate: / Reply Quote | |
I12R14-GIANNI_VIL1-0-3-RND0846_1 | |
ID: 29992 | Rating: 0 | rate: / Reply Quote | |
Yes, apparently since we used the old simulation files they were configured to produce the old file type. I apologize. Tomorrow morning I will probably cancel the rest and resend them with the new smaller file type. To cancel units, which we have already started crunching and been crunching for hours, which were otherwise good, is not right and is just a wasting our time. You should have let those units already crunching finish, and correct this problem on all future units. http://www.gpugrid.net/workunit.php?wuid=4463666 http://www.gpugrid.net/workunit.php?wuid=4463657 http://www.gpugrid.net/workunit.php?wuid=4463672 | |
ID: 29997 | Rating: 0 | rate: / Reply Quote | |
100% agree.. | |
ID: 30000 | Rating: 0 | rate: / Reply Quote | |
100% agree too. It was actually unintentional and won't be repeated. | |
ID: 30001 | Rating: 0 | rate: / Reply Quote | |
I think you can selectively server abort tasks that have not started. I12R14-GIANNI_VIL1-0-3-RND0846_1 I'm presently running two GIANNI_VIL1 WU's on a 660 and a 660Ti (W7): With 5 CPU WU's also running my GPU usage is ~84% and 81% With 2 CPU WU's also running my GPU usage is ~87% and 84% With no CPU WU's running my GPU usage is ~90% and 87% Memory Controller loads are 31% and 25% and GDDR memory usage is 160MB and 225MB. Under my setup the GIANNI_VIL1 WU's are 22% faster on the GTX660Ti than the GTX660 (that was with 5CPU WU's running). ____________ FAQ's HOW TO: - Opt out of Beta Tests - Ask for Help | |
ID: 30002 | Rating: 0 | rate: / Reply Quote | |
100% agree too. It was actually unintentional and won't be repeated. Very bad form to cancel WUs that have started: http://www.gpugrid.net/workunit.php?wuid=4453202 http://www.gpugrid.net/workunit.php?wuid=4453531 Over 23 hours wasted :-( | |
ID: 30004 | Rating: 0 | rate: / Reply Quote | |
Guys, let me step in. Cancelling WUs was supposed to be conservative (unsent only). If there is a bug - sorry about that, it never surfaced before. I'm having a look. | |
ID: 30012 | Rating: 0 | rate: / Reply Quote | |
Yes, apparently since we used the old simulation files they were configured to produce the old file type. I apologize. Tomorrow morning I will probably cancel the rest and resend them with the new smaller file type. Agreed. One unit finished fine in 8 hours. The other was progressing and was cancelled after 5 hours. Not happy. http://www.gpugrid.net/workunit.php?wuid=4453678 | |
ID: 30013 | Rating: 0 | rate: / Reply Quote | |
These things happen in IT as long as lessons are learned it's no biggie - Much better to cancel WUs which can't be used for science than letting hundreds of unsuspecting volunteers globally use thousands of kWh just to allow for credits. | |
ID: 30016 | Rating: 0 | rate: / Reply Quote | |
We are here to help the science. BOINC was made to use computing capacity of not used computers for an amount of time. During dinner or something. | |
ID: 30043 | Rating: 0 | rate: / Reply Quote | |
He did say he was going to cancel them in this thread where we were talking about upload size. There wasn't a bug, it was the upload size he was fixing and he unintentionally cancelled sent work units while canceling the wu's in the server. Everybody makes mistakes and he apologized for it. | |
ID: 30055 | Rating: 0 | rate: / Reply Quote | |
Message boards : News : New VIL workunits