Message boards : News : Happy holiday season
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Hopefully, a lot more GPUs and CPUs will join after the holiday presents. | |
ID: 39157 | Rating: 0 | rate: / Reply Quote | |
Happy holiday to all the scientists team of the GPUG project ! | |
ID: 39161 | Rating: 0 | rate: / Reply Quote | |
...... Enjoy the break Guys! | |
ID: 39162 | Rating: 0 | rate: / Reply Quote | |
Q. Will the WUs queue still be fed over Xmas break ie. anybody monitoring? | |
ID: 39163 | Rating: 0 | rate: / Reply Quote | |
...... Enjoy the break Guys! Gals, too... | |
ID: 39164 | Rating: 0 | rate: / Reply Quote | |
Q. Will the WUs queue still be fed over Xmas break ie. anybody monitoring? ? I wish you a Merry Christmas and a Happy New Year :) Looking Forward, Philippe | |
ID: 39180 | Rating: 0 | rate: / Reply Quote | |
Q. Will the WUs queue still be fed over Xmas break ie. anybody monitoring? This is a good question, as the short queue is empty, and the long queue has 552 unsent workunits while it has 2821 in progress (so it could run dry very shortly). I wish you, and all the participants of GPUGrid a Merry Christmas and a Happy New Year! | |
ID: 39181 | Rating: 0 | rate: / Reply Quote | |
Merry Christmas -- Thanks for fixing the GPUGrid bugs that I reported this year! It's working wonderfully for me right now, loving how smooth it is. Enjoy your well-earned break! | |
ID: 39207 | Rating: 0 | rate: / Reply Quote | |
Happy Holidays to everyone, everywhere. | |
ID: 39208 | Rating: 0 | rate: / Reply Quote | |
Merry Christmas! Enjoy your holiday. | |
ID: 39209 | Rating: 0 | rate: / Reply Quote | |
Unsent work units are running out. I really need to know what to expect because my computers will be left unattended during the break. | |
ID: 39212 | Rating: 0 | rate: / Reply Quote | |
Happy Holiday season for all crunchers, scientist, moderators and all loved ones. | |
ID: 39213 | Rating: 0 | rate: / Reply Quote | |
Unsent work units are running out. I really need to know what to expect because my computers will be left unattended during the break. My advice is to pick another GPU project which is of secondary importance to you, like Asteroids@home, subscribe to it, and then set it to 0 priority. That way, BOINC will only take a work unit if GPUgrid is empty. No, it's not as useful to humanity as GPUgrid papers may become, but think of it as drying up the competing project's work units. Their projects will end faster, and people will wind up back here. | |
ID: 39214 | Rating: 0 | rate: / Reply Quote | |
I have the following as my backup GPU projects (all set as 0-resource-share so BOINC only gets work when it can't get work from my primary projects): | |
ID: 39215 | Rating: 0 | rate: / Reply Quote | |
Jacob, thanks for the list. I for one haven't been running anything but GPUGRID on my NV GPUs lately so it's good to know. One thing though: there are a number of recent BOINC builds that aren't working with backup projects. I believe the latest 7.4.36 does function properly in that respect. You probably know the ones that don't and a quick heads up to people might save them some grief. | |
ID: 39216 | Rating: 0 | rate: / Reply Quote | |
You're right, I had forgotten about that. | |
ID: 39217 | Rating: 0 | rate: / Reply Quote | |
Thanks for reply but I like biology projects so I will switch to folding@home if I have to. | |
ID: 39218 | Rating: 0 | rate: / Reply Quote | |
Are we running on fumes? | |
ID: 39225 | Rating: 0 | rate: / Reply Quote | |
Sad but true. | |
ID: 39226 | Rating: 0 | rate: / Reply Quote | |
Are we running on fumes? It would seem so, but I keep getting a whiff or two. I've snagged two long-runs since the server has been stuck on "1"... :D Cheers and happy holidays to all! :-) MarkR ____________ | |
ID: 39239 | Rating: 0 | rate: / Reply Quote | |
If my experience is representative, only BARNA work units are left. | |
ID: 39249 | Rating: 0 | rate: / Reply Quote | |
If my experience is representative, only BARNA work units are left. I've been getting 4 types of long GPU WUs yesterday and today, but BARNA are the most common. | |
ID: 39264 | Rating: 0 | rate: / Reply Quote | |
7.4.27 (the current public release) does not properly fetch work from backup projects (set to 0-resource-share). Ouch! In this case my shiny new GTX970 may run dry.. and I'm already away without remote access. MrS ____________ Scanning for our furry friends since Jan 2002 | |
ID: 39277 | Rating: 0 | rate: / Reply Quote | |
7.4.27 (the current public release) does not properly fetch work from backup projects (set to 0-resource-share). Sorry. We missed it in testing. Just let it go, and if the GPUs gets a vacation, then it probably needed it anyway :) Feel free to join BOINC Alpha (if you haven't already), so you can help us test to make sure we don't miss scenarios such as this. Happy holidays, Jacob | |
ID: 39278 | Rating: 0 | rate: / Reply Quote | |
Sorry. We missed it in testing. No offense meant. Such things happen, thanks for reporting it here! MrS ____________ Scanning for our furry friends since Jan 2002 | |
ID: 39295 | Rating: 0 | rate: / Reply Quote | |
Unsent work units are running out. I really need to know what to expect because my computers will be left unattended during the break. Asteroids@home is currently offline, and therefore not a suitable choice. Poem@Home has both CPU and GPU workunits, and is a better choice based on what they do. | |
ID: 39300 | Rating: 0 | rate: / Reply Quote | |
BOINC 7.4.36 has been released to the public, and is now the recommended version. | |
ID: 39357 | Rating: 0 | rate: / Reply Quote | |
Message boards : News : Happy holiday season