Message boards : Number crunching : Immensive credits difference: ADRIA vs. PABLO tasks
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Same GPUs, VERY similar run times, almost 4-fold less credits for ADRIAs tasks. Why is that? 15997518 12330750 16 Feb 2017 | 9:13:03 UTC 17 Feb 2017 | 12:03:51 UTC Fertig und Bestätigt 48,100.37 22,760.09 146,375.00 Long runs (8-12 hours on fastest card) v8.48 (cuda65) PABLOs tasks: 15993065 12326872 14 Feb 2017 | 8:43:45 UTC 14 Feb 2017 | 23:43:29 UTC Fertig und Bestätigt 53,238.56 20,422.74 421,800.00 Long runs (8-12 hours on fastest card) v8.48 (cuda65) Michael. ____________ President of Rechenkraft.net - Germany's first and largest distributed computing organization. | |
ID: 46524 | Rating: 0 | rate: / Reply Quote | |
Your first ADRIA task missed the 24h bonus (+50%), so it has only +25% bonus. | |
ID: 46525 | Rating: 0 | rate: / Reply Quote | |
While I do very well understand your point with the 24 hrs deadline, the examples below demonstrate that despite the deadline issue something has to be fixed with the credits system. So, this time the 24 hrs deadline is met in each case: | |
ID: 46533 | Rating: 0 | rate: / Reply Quote | |
Your argument above regarding # of steps vs. # of atoms is also somehow less conceivable to me (but might require more in depth understanding): In ADRIAs case we have less steps but significantly more atoms while in PABLOS case it is vice versa.This is not an argument, simply the facts. Maybe I wasn't clear on this, but I agree with you. To further understand the behavior of the GPUGrid app, take a look at the "CPU Time" column: PABLO: 16008824 12340825 20 Feb 2017 | 19:40:19 UTC 21 Feb 2017 | 8:30:18 UTC Fertig und Bestätigt 46,014.89 6,223.11 252,750.00 ADRIA: 15993427 12327182 14 Feb 2017 | 13:10:23 UTC 15 Feb 2017 | 3:39:39 UTC Fertig und Bestätigt 52,101.35 17,701.32 175,650.00 The ADRIA task has 2.84 times CPU time than the PABLO task. In toto, a given GPU runs comparably long and consumes comparably much electricity.The actual power consumption of the GPU is different while crunching workunits from different batches, regardless of the GPU usage percentage you can read by 3rd party tools. In this instance the GPU's power consumption is less while crunching an ADRIA_MI_FAAH_TRP445TYR_INH than crunchhing a PABLO_adaptive_goal_KIX_CMYB. Shouldn't these virtual credits somehow reflect this?They should, but these credits are assigned "manually" for each batch, based on an estimation. This estimation is inadequate. When can we expect a change?I don't know. The good thing is that this affects everyone the same. The bad thing is that this disparity encourage some volunteers to selectively abort the less "profitable" workunits - but as these abortions counts as failures, therefore you can quickly reduce the daily quota of this host to zero by doing so. To moderate this large difference in the credit over time ratio you can use the SWAN_SYNC environmental setting, which will make every workunit a bit faster, hopefully the slower ones speed up more. | |
ID: 46534 | Rating: 0 | rate: / Reply Quote | |
Looking into it. Pablo probably has to adjust his | |
ID: 46540 | Rating: 0 | rate: / Reply Quote | |
Well, I have now a power meter attached to my computer showing me that there is indeed less electricity consumption with ADRIAs task but, again, it is not proportional to the credits difference. | |
ID: 46554 | Rating: 0 | rate: / Reply Quote | |
Well, I have now a power meter attached to my computer showing me that there is indeed less electricity consumption with ADRIAs task but, again, it is not proportional to the credits difference.True. It should be corrected. But from the scientific point of view credits are unimportant. To put it in another way: I rather help a worthy project for less credits, than a worthless for more credits. To put it in another perspective: the scientists / students rather spend their time on finding new (worthy) simulations, than on correcting the credit system. I wished GPUGRID would have more tasks available. The way it currently is handled, unfortunately, it is quite an unreliable project which leaves my machines unnecessarily idling for significant durations.This comes up every time when there's a shortage, but remember that we volunteered to help this project, not the project volunteered to keep our computers busy. Also, it is advised to have backup project(s) (=resource share set to zero) to avoid idling. Also, the quota of 2 tasks per machine is, under these idling conditions, a bad idea - at least for the small tasks.There's an ongoing argument about this, as others have quite the opposite point of view: 1 Work Unit Per GPU | |
ID: 46555 | Rating: 0 | rate: / Reply Quote | |
Zoltan, | |
ID: 46561 | Rating: 0 | rate: / Reply Quote | |
A backup project is any project with the resource share set to 0. Just attach another project, and set the share on said project's website to 0. Once that's done, your client will request a single unit at a time while all non-backup projects have no work, and you're out of units to run. | |
ID: 46562 | Rating: 0 | rate: / Reply Quote | |
A backup project is any project with the resource share set to 0. Just attach another project, and set the share on said project's website to 0. Once that's done, your client will request a single unit at a time while all non-backup projects have no work, and you're out of units to run. Thank you ____________ Cruncher/Learner in progress. | |
ID: 46567 | Rating: 0 | rate: / Reply Quote | |
Once more, there is a big mis-relation between credits for certain tasks: | |
ID: 47731 | Rating: 0 | rate: / Reply Quote | |
Just like to ask project-team: | |
ID: 47752 | Rating: 0 | rate: / Reply Quote | |
Message boards : Number crunching : Immensive credits difference: ADRIA vs. PABLO tasks